#pragma bank 255

// Spritesheet Tileset: 13

#include "gbs_types.h"

const void __at(255) __bank_spritesheet_13_tiles;

const struct tileset_t spritesheet_13_tiles = {
  .n_tiles = 8,
  .tiles = {
    0,0,0,0,0,0,31,31,31,16,31,16,31,16,28,19,26,23,21,29,8,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,192,160,96,64,192,128,128,192,64,96,160,48,208,144,240,96,96,0,0,0,0,0,0,0,0,0,0,0,0,16,16,56,40,56,40,56,40,63,47,127,106,245,170,222,161,106,85,93,99,33,63,63,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0
  }
};
